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| Robbies Adventures | |
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| Topic Started: Feb 15 2014, 05:32 AM (161,695 Views) | |
| Deleted User | Nov 4 2014, 06:48 AM Post #631 |
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Deleted User
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I believe the Brazilian Porcupine shelter (if that's the one you mean) needs the animal to have specific animation sets to be used properly... sets I don't think would work properly on an animal that pre-dates the bone sets used by the porcupine by quite a bit
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| Knertje2208 | Nov 4 2014, 06:54 AM Post #632 |
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It does not matter how slowly you go as long as you do not stop.
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that's the one I mean. I couldn't find its name. that's the closest shelter there is. otherwise someone should make a new one! |
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| Robbie | Nov 4 2014, 12:21 PM Post #633 |
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●■♥WHY?♥■●
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Well, I can model and skin a new shelter, but I'll need help from an expert to get it to be used. @ dycki1231, there is only one skin. ![]() @ dwyqyjt, it's a WIP so yeah, no detail has been added just yet.
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| kibo | Nov 4 2014, 03:58 PM Post #634 |
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Like always, great work! The sloth face is so cute! I think that this is one of the first two-toed sloths in ZT2, or even the first. |
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| dycki1231 | Nov 4 2014, 08:45 PM Post #635 |
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I know it is only one skin originally but I mean that even I add variants, they n't show up in the game....... |
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| Deleted User | Nov 5 2014, 03:29 AM Post #636 |
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Deleted User
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You can't just drop extra .dds skin files into the file and expect the variants to work. There is a variant skin code that has to be added into the animal's .xml file(s) in order for variants to work. Not every animal has variants, so the code isn't in there by default... it usually has to be added or, at the very least, edited to suit the # of variant skins the designer wants to add. |
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| dycki1231 | Nov 5 2014, 04:35 AM Post #637 |
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where can I find some tutorial about that? |
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| Deleted User | Nov 5 2014, 05:22 AM Post #638 |
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Deleted User
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Definitely not in Robbie's project topic... Try here. This is one way of doing it, anyway (not the one I use, personally, but still a valid option as far as I know). |
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| dycki1231 | Nov 5 2014, 05:29 AM Post #639 |
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It is still the same .......... and why 24*4=100? We need to take back one weight unit to honour the Hebrew God whose Ark this is? x3 Edited by dycki1231, Nov 5 2014, 06:03 AM.
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| Deleted User | Nov 5 2014, 06:50 AM Post #640 |
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I'd suggest you move your queries to the Designing Help topic and keep Robbie's project topic free of clutter
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| HENDRIX | Nov 5 2014, 07:01 AM Post #641 |
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-retired-
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Actually that's wrong. It would, with the right coding of course, work with any animal with climbing animations.
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| the dark phoenix | Nov 5 2014, 12:27 PM Post #642 |
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King of wonderlandia
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Hey robbie. The contest was extended to the 10th. Can we get a sneak peak at what your working on? |
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| Robbie | Nov 5 2014, 12:30 PM Post #643 |
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●■♥WHY?♥■●
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Well I'll give one clue. The most scariest thing EVER, I will maybe show a preview today if you guys behave. I'm joking, I will show a preview as soon as possible.
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| DRAGON-unit911 | Nov 5 2014, 12:44 PM Post #644 |
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The Stalker
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Nice sloth buddy! keep it up! |
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| Tunes | Nov 5 2014, 12:58 PM Post #645 |
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Wich contest are you working for? |
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| 2 users reading this topic (2 Guests and 0 Anonymous) | |
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