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| Topic Started: Feb 15 2014, 07:38 AM (241,645 Views) | |
| Terrena Laxamentum | Feb 1 2015, 10:33 PM Post #856 |
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There is always something going on...
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Amazing job on this dinosaur! |
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| Zhadow | Feb 1 2015, 10:41 PM Post #857 |
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Really cool Dino-bird , reminds me the Caudipteryx that you did a long time ago
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| Paleodude | Feb 1 2015, 10:58 PM Post #858 |
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ex-Krampus
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It's good to see you making these beautiful dinosaurs, it will go perfect with your Borealosaurus! |
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| doNDon0626 | Feb 2 2015, 01:04 AM Post #859 |
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aaaah... im just so happy to see more dinos frm u XD awesome work as always dm! |
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| HENDRIX | Feb 2 2015, 09:10 AM Post #860 |
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-retired-
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It has new fossils, but not just recolored original ones, and not just a new outline either: they're completely from scratch, with positions different from any original one! Again, made possible by the BFB scripts! ![]() ![]() I know it's a protarchaeopteryx fossil, but it seemed legit
Edited by HENDRIX, Feb 2 2015, 09:11 AM.
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| Paleop | Feb 2 2015, 09:20 AM Post #861 |
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Paleopterix
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those BFB scripts seem pretty useful, giving trees with designer made models the ability to sway in the breeze, creating completely new fossils, etcetera . you have revolutionized designing Hendrix
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| Arrancon | Feb 2 2015, 09:30 AM Post #862 |
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Awesome Incisivosaurus! It is nice to see you skinning again, and posting non-coding related updates I can finally understand
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| davidy12 | Feb 2 2015, 09:36 AM Post #863 |
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Awesome!!! I can't wait to see what you do with this feature for other animals. |
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| HENDRIX | Feb 2 2015, 09:56 AM Post #864 |
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Incisivosaurus is released! |
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| davidy12 | Feb 2 2015, 10:08 AM Post #865 |
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Awesome work DM!!! Love the thing ingame!!! Though there is one thing I wanna know. Is there anyway to re-export the model back to NIF, because I wanna use it's model to make edited photos? |
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| Lelka | Feb 2 2015, 10:09 AM Post #866 |
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Thanks for your work! |
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| HENDRIX | Feb 2 2015, 10:15 AM Post #867 |
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-retired-
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You can always export it to NIF, or simply do the same with BFBs You may have to edit the material, because the NIF scripts are very picky when they encounter unknown texture types (decals). Should usually work, though.
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| davidy12 | Feb 2 2015, 10:16 AM Post #868 |
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Where can I find the scripts to do that? |
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| Bill | Feb 2 2015, 10:18 AM Post #869 |
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originally, one_piece
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@davidy: you can just pose the bfb like with nif, and do a print screen in blender, no need to export it to nif thanks for the release Hendrix, i would really need something with all bfb to take a closer look myself how does it work, cause to be honest, i'm still not very familiar with it yet
Edited by Bill, Feb 2 2015, 10:19 AM.
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| davidy12 | Feb 2 2015, 10:19 AM Post #870 |
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Where can I download the script is what I was asking. On what page? |
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| 2 users reading this topic (2 Guests and 0 Anonymous) | |
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You may have to edit the material, because the NIF scripts are very picky when they encounter unknown texture types (decals). Should usually work, though.

