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| Crocodylia; by Zerosvalmont & Hendrix | |
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| Topic Started: Oct 4 2014, 05:06 PM (85,418 Views) | |
| Knertje2208 | Oct 14 2014, 12:20 PM Post #196 |
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It does not matter how slowly you go as long as you do not stop.
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thank you so much for the release! your work is absolutely amazing!! I am really looking forward to see the other crocs!! |
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| AnYe | Oct 14 2014, 01:25 PM Post #197 |
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Thank you soo much, I wish I had time to play with it right now.... |
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| Tunes | Oct 14 2014, 01:27 PM Post #198 |
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It's amazing ingame! Do you guys plan to make any flying live food? |
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| zerosvalmont | Oct 14 2014, 02:32 PM Post #199 |
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possibly be a problem with the shore (too abruptly) but if anyone else has this problem, please report
Edited by zerosvalmont, Oct 14 2014, 02:43 PM.
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| Nessich | Oct 14 2014, 03:01 PM Post #200 |
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Yes, there is a bug with leaving the water. If you put just deep water, they won't be able to get out on the shore. |
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| Burroughs | Oct 14 2014, 03:04 PM Post #201 |
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The problem with them getting to the shore is the same with all animals with short legs, I didn't notice any difference between these crocodiles getting to the shore and the other crocodilians in the game. Also, I don't think the zookeepers can re-fill the buoys. Correct me if I'm wrong.
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| HENDRIX | Oct 14 2014, 03:06 PM Post #202 |
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-retired-
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When I tested last time, they had hardly any difficulties getting out of the water (much less than original crocs), even when the water went straight down next to a path, they got in and out just fine. Perhaps the collision was changed, I'll have a look... |
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| Furka | Oct 14 2014, 03:15 PM Post #203 |
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Mine didn't have any problem at moving from water to land. Only thing I noticed, is that when they eat from the new item they don't get in contact with the food, they jump slightly away from it (kinda like birds floating on perching items). |
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| HENDRIX | Oct 14 2014, 03:20 PM Post #204 |
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Yeah the timing is somehow off, it's about 10 frames out of sync ingame. I have no idea why it does that, but probably clipping that off the start of the Used anim will fix it... |
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Oct 14 2014, 03:37 PM Post #205 |
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Thanks so much for this release! I wasn't expecting to be able to get my hands on the Cuban croc for a while, so this is sort of like a late birthday present for me ![]() By the way, good luck with your third semester. |
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| HENDRIX | Oct 14 2014, 03:42 PM Post #206 |
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Synced up by trial and error, at least it works nicely for the cuban croc adult now, it probably won't work as well with other size combinations but it's better than the old one:![]() Turns out it was off by 8 frames, I have no clue why. ![]() Updated version is in the dropbox, also changed the mouth inside texture for the croc
Edited by HENDRIX, Oct 14 2014, 04:11 PM.
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| Captain Phasma | Oct 14 2014, 09:02 PM Post #207 |
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Captain of the First Order and Boba Fett 2.0
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Hi! I absolutely love the new crocodile! You've totally outdone yourselves, but one thing is bugging me: when it swims, the tail looks kind of, mechanical. It bends about half way, but it looks very mechanical to me. I sound very ungrateful and shallow, but I just wanted to offer some constructive criticism. Again, great job, and sorry for complaining, just wanted to let you know and see if anyone else experiences this. |
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| Slothy Dude | Oct 14 2014, 09:04 PM Post #208 |
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The Happy Xenarthran.
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Is there any chance at all you could make it not a rar file? Please no comments saying just get 7 zip or winrar or anything. |
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| Ignacio | Oct 14 2014, 09:11 PM Post #209 |
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Ex Corrupt Staff
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It is a zoo tycoon file... |
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| Slothy Dude | Oct 14 2014, 09:31 PM Post #210 |
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The Happy Xenarthran.
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Not for me... |
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