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Crocodylia; by Zerosvalmont & Hendrix
Topic Started: Oct 4 2014, 05:06 PM (85,424 Views)
the dark phoenix
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King of wonderlandia

Incinerox
Oct 7 2014, 05:39 PM
Furka
Oct 7 2014, 01:48 PM
Nessich: Yeah but few designers try working on them because of how hard skinning a croc is (from what I've hear).
One more reason to love this pack BTW.
I can vouch for that. Crocodiles are INCREDIBLY difficult to pull off right. Took me ages to get like 25% of a saltie skin texture done, but it was too difficult so I just gave up on it.

This is perhaps the first time I've seen crocs executed for ZT2 in such a brilliant manner.

Being that it's my favourite species of croc, perhaps my favourite modern animal species in the world, and that one animal I never succeeded with, I voted Saltie. Not only are they the largest, most adaptable and most aggressive of all crocodilians, but they're so variable in colour, so I'd be interested to see what colour morph(s) will be used.
I do recall you and zooa's crocs. They were wonderful for their time. The saltie crashed my game sadly.
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DRAGON-unit911
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The Stalker

Wow! Guys you Did an amazing Job!

All other Crocs Looks Very Outdated in compare to These!
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HENDRIX
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-retired-

Yeah so you've been wondering whether there will be objects - there will:

Posted Image

We've coded an animated buoy that has the food dangling from a carbon fiber rod.
Currently, there are three buoy sizes for the respective croc size, and each will have several different foods attached to it. At the moment, there is only the one with chicken, but there'll be fish and other stuff too.



It works just as seen in the video, I would've shown an ingame video but my screen recorder doesn't like ZT2, apparently...

The only problem is, if we make the food disappear after the attack, when you refill it, it doesn't appear attached to the rope anymore, but inside the buoy.
Couldn't find a solution to that problem yet, so at the moment the food hangs there infinitely, although the buoy has to be refilled after each feeding.
The problem is that the fadeController doesn't keep the physObjParenting from the BFGEntity, it basically clears it after a fade. Perhaps anyone has an idea on what to use or how to fix it? I've tried the code used for the turning signs for the groundstation_end.xml, but I can't link it to the feeding event...
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dycki1231
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I just want to ask that ,will there be any fishing rod version? x3
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Scott
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@Dycki1231 -What do you mean? One with a Fish at the end? Hendrix said there will be one? or one with a HOOK? I don't see one with a hook being very friendly to Crocs, and if you mean one for fish, this is a Crocodilian pack. :)

These look great! It's a shame about the Bug. I hope someone can help you. Like I said these would be really handy in a Crocoseum. I wonder what else you'll have in store for us!
Edited by Scott, Oct 9 2014, 07:01 AM.
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Posted Image carnotaurus
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So many great features!
I can't wait to see more of this pack!
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Posted Image Azrael
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I personally don't mind the food staying at the end of the hook, it's a wonderful addition to an already incredible pack.
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davidy12
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A hook? In my opinion that seems like it would hurt the croc if it accidentally swallowed it, and a bigger hook, well... I'll let you think what damage it would do to a crocs mouth (Skull). I like this version much better.
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Yukon
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insta: yukons_designs

Oh yeah it looks great ! I love the animation of this thing ! But for me it's just a bit too much colourful, conspicuous if you know what I mean ! I think it would look much better if it is less noticeable! But it still looks cool with it !
We really need more from those behavioural enrichment objects!!!
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Furka
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Guys, I think Dicky was just making a fishing joke :P

Impressive work once more, DM and Zeros.
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Posted Image Azrael
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There is no hook, I was just calling it a hook because it's easier than saying "at the end of the line"
Edited by Azrael, Oct 9 2014, 08:14 AM.
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arafan
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That looks really awesome! :)
I hope somebody can help you fix that bugs. Out of pure interest, would it be possible that the crocodile swims ashore and swallows its prey there and during he swims the prey is in the mouth?
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HENDRIX
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-retired-

arafan
Oct 9 2014, 09:17 AM
That looks really awesome! :)
I hope somebody can help you fix that bugs. Out of pure interest, would it be possible that the crocodile swims ashore and swallows its prey there and during he swims the prey is in the mouth?
Yeah, that would be possible, although it would only make sense if the food would disappear from the buoy ;)
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Zoohuahua
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Oh my god! This is quite revolutionary! I think there are couple of other similar toys that could be a good adittion too.
Edited by Zoohuahua, Oct 9 2014, 10:08 AM.
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zerosvalmont
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@around the hook: Have you ever seen eating crocodile with a stick and a rope? ok, this is a very modern stick xD in fact, I was thinking to patent, half with HENDRIX of course, for real zoos xD xD xD

@bigseal: well, it's a buoy, the intention is to make it noticiable, if it were less visible, may cause collisions with animals (in real life of course)

Personal note: thank you very much everyone for the comments, for my part I say, it's an honor and a pleasure to work with HENDRIX, we understand quite well and I'm learning a lot, I'm also quite pleased with this project and each surpassed challenge it is stimulating, is fun to explore the limits of design for ZT2 and learn more everyday, and most of this success I owe to this genius, thanks also to you maestro ;)
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