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| Mr.Sam's Projects; Personal & Collaborative | |
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| Topic Started: Dec 6 2014, 06:34 AM (103,579 Views) | |
| Jon Sam | Dec 8 2015, 11:01 AM Post #316 |
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So, the second part is the animation ! for now I'm still working on nodes because I can not find any skeleton compatible with the pose of lythronax.
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| BossMan, Jake | Dec 8 2015, 12:41 PM Post #317 |
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Son of God
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HENDRIX's WWD animations wont work? |
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| Jon Sam | Dec 8 2015, 01:50 PM Post #318 |
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The problem is that I want an animation that does not deform the original pose & model, otherwise the model loses its realism.. |
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| Envy | Dec 10 2015, 02:03 AM Post #319 |
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Would you look at me? I'm setting records.
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So what animation have you thought about using? |
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| Royboy407 | Dec 13 2015, 07:58 AM Post #320 |
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sam i can help you out with that maybe? |
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| Hmida0123 | Dec 24 2015, 04:32 AM Post #321 |
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I can't dowload your triceratops
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| Jon Sam | Jan 21 2016, 07:07 AM Post #322 |
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| Bebopgroove | Jan 21 2016, 08:37 AM Post #323 |
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Park Designer
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Simply beautiful tyrannosaur, Sam! |
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| Viridian450 | Jan 21 2016, 08:16 PM Post #324 |
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The T.Rex is amazing! I LOVE the mouth detailing you put in. My mouths always look wonky unless I stare at my reference image for like an hour to observe what mouths do.
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| PrimevalBrony | Jan 22 2016, 08:46 AM Post #325 |
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Youtuber. Combat robotics fan
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Beautiful tyrannosaurine |
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| gobicaspion16 | Jan 22 2016, 08:52 AM Post #326 |
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what a beauty |
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| BossMan, Jake | Jan 22 2016, 09:49 AM Post #327 |
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Son of God
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Looks great sam have you found a sutible animation set yet for the Lythronyx? |
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| velociraptor | Jan 22 2016, 06:05 PM Post #328 |
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Astonishing tyrannosaur! My jaw dropped when I saw this. Great job! |
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| Jon Sam | Jan 23 2016, 05:30 AM Post #329 |
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Thanks Guys ! So I would just tell you that it is a LYTHRONAX, a tyrannosaur species discovered these last years. So do not confuse this pretty little carnivore, with the GREAT REX (I would also point out that I should you present the Trex in a few weeks).So for now the model is completely finished, but that does not mean that the animal is completely ready for ZT2. Because I'm still working on the scaly texture of the body, and the concept is not quite finished. Indeed I'm currently working on a new design for the Lythronax Skin in collaboration with Alex "Doc" Lewko, btw me greatly assisted in the design of the model. So I prefer to wait to finish the Skin design before starting to work on the model and add feathers. With regard to the animation, after weeks of failure I finally managed to get a result was about right can with a modified skeleton from the CC Albertosaurus (YEAH I AM AUTHORIZED, please don't ask me), Although this is still a prototype that must be corrected on several levels ![]() ![]() ![]() ![]() Edited by Jon Sam, Jan 23 2016, 07:21 AM.
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| Yukon | Jan 23 2016, 05:35 AM Post #330 |
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insta: yukons_designs
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Awesome model! Really, just an amazing artwork But won't it lag ingame? (The polycount looks really high)
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(I would also point out that I should you present the Trex in a few weeks).




But won't it lag ingame? (The polycount looks really high)