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NaroCorp Designs; Grassland zDetail Reskin • pg. 53
Topic Started: Dec 15 2014, 07:18 PM (143,858 Views)
Ignacio
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Ex Corrupt Staff

Can't wait for more flora!

Just out of curiosity... are they too high poly?
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Posted Image Narukota
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blah

Ignacio
Jun 29 2015, 04:23 PM
Can't wait for more flora!

Just out of curiosity... are they too high poly?
Nah, they'll be low-poly.


I just got the ferns in-game and FNF - Ferns will be released soon!

Just need to fix a few bugs and it's good. ;)
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Ulquiorra
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So the ferns will be released soon.

Are you starting at the top of the list and making your way down from top to bottom or are you importing the plants at random?
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Posted Image Narukota
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Ulquiorra
Jun 29 2015, 05:40 PM
So the ferns will be released soon.

Are you starting at the top of the list and making your way down from top to bottom or are you importing the plants at random?
I got all the ground/water plants from Morrowind and sorted them out by type.

I'll be releasing them in minipacks from top to bottom in the list. I like to do things orderly. d:

1) FNF - Ferns
2) FNF - Fungus
3) FNF - Grass
4) FNF - Moss

etc.

And after I finish the ground/water plants, I'll be starting on the trees. But I don't wanna get ahead of myself right now. xD
Edited by Narukota, Jun 29 2015, 05:45 PM.
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Ulquiorra
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Yay, the fungi are next, there needs to be more fungi in ZT2.
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Posted Image Narukota
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blah

Oh.

Looks like I finally managed to make sun/lens flares for ZT2.

Posted Image

And no. This isn't photoshopped. It's called ReShade. It's like ENB but advanced post-processing.

Check it out here! http://reshade.me/
Edited by Narukota, Jun 30 2015, 01:54 PM.
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Simon
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This looks really realistic Naru, keep up the great work! :D
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Zoo Tycooner FR
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#Lithopédion

Finally the dream come true :D
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Posted Image Narukota
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blah

Another cool feature in ReShade that I like is the splitscreen. You can split the screen to compare the original game to the one with effects.

This is merely a test. ReShade is gonna seriously change ZT2.

Posted Image

More comparison updates to come!
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Posted Image Narukota
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blah

Update:

Found a way to pack files for easy installation.

ZT2 ReShade is in action!
Edited by Narukota, Jun 30 2015, 11:53 PM.
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Posted Image Narukota
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blah

Update:

Reduced lens flare. Lens flare generates on bright pixels, so I set it up to 0.97 pixel brightness so it can mainly affect the sun more than other brightness such as UI.

Changed lens flare color. It's now white instead of blue for realism.

Slight lens flare visible on UI. Cannot remove. It still looks good on it, though. :P

Posted Image
Edited by Narukota, Jul 1 2015, 12:57 PM.
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Tyranachu
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Nerdasaurus

Why does this topic not have enough comments?

This is absolutely remarkable, Naro! The game looks a thousand times better with these. :D
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Posted Image Narukota
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blah

Update:

Enabled Ambient Lighting. It detects the brightest pixels, which is the sun, calculates the direction, and generates artificial light from the bright pixel source.

Experiencing slight lag, but it's good. I think it drops 1-5 FPS.
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Posted Image Narukota
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blah

This is what the sky difference looks like now:

Posted Image

And here are some more comparison photos:

Posted Image
Posted Image
Posted Image

-These are merely tests to show you what it's like so far. Constructive criticism will be much appreciated! I'd love to hear what you would like!
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Ignacio
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Well maybe is just me, but the pictures where the effect is on look kind of pink and blurry.
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