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| NaroCorp Designs; Grassland zDetail Reskin • pg. 53 | |
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| Topic Started: Dec 15 2014, 07:18 PM (143,856 Views) | |
| Flower | Jul 6 2015, 02:20 PM Post #361 |
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eternal finessé
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I this what you were talking about? It's wonderful. It's wonderful. It's wonderful. SNAP I DON'T HAVE ZT2 ON MY PC!
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| Yukon | Jul 6 2015, 02:22 PM Post #362 |
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insta: yukons_designs
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This would be soo awesome!!! And could you make it that the effect doesn't get lost by looking through tankwalls? |
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Jul 6 2015, 02:24 PM Post #363 |
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The effect affects the game screen, so no matter where you are, your game screen will have that effect. Edited by Narukota, Jul 6 2015, 02:24 PM.
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Jul 6 2015, 07:03 PM Post #364 |
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"Ugh, ZT2 vanilla doesn't have enough texture realism!" "It's so bland!" ReShade now has an effect for sharpening your game! What does it do? It sharpens your game detail! This is the original: ![]() Once you enable the effect, it detects the sharpness of the game... ![]() ..and you can adjust the sharpness of it. ![]() |
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Jul 7 2015, 05:18 AM Post #365 |
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Aurora Designs Member
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if you could make it like that, it would be sooooo freaking awesome! that's something I've always wanted ingame
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| danl | Jul 8 2015, 04:45 AM Post #366 |
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Naru it looks rlly amazing now ima have a hard time thinking wich to use the ENB or the Reshade lol noneoftheless great work. : ) |
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Jul 8 2015, 02:03 PM Post #367 |
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Update: Enabling only SweetFX settings, trying to aim for an "old movie" tone, but with dashes of color. |
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Jul 8 2015, 09:54 PM Post #368 |
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Update: ReShade Framework is basically all the effects/shaders (GemFX, McFX, SweetFX, CustomFX) combined into one program. I'm going to get rid of ReShade Framework and use ReShade SweetFX only, because I found out how to enable ENB along with SweetFX.
Edited by Narukota, Jul 8 2015, 11:11 PM.
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Jul 9 2015, 03:12 AM Post #369 |
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Thanks so much for your incredible work Narukota. I'm sure S&T's in future will look completely different thanks to ReShade and ENB. I really love the underwater effect. |
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| Papageno | Jul 9 2015, 03:50 AM Post #370 |
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It looks great NaruNar! |
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Jul 9 2015, 03:43 PM Post #371 |
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Update: Found "MasterEffect" by Marty McFly. It runs on ReShade Framework, but is basically an upgraded, advanced version of ENB. It has SweetFX, GemFX, McFX, etc. It's quite organized too. It has different sections for their corresponding effect. -Color -Lighting -Depth Based (DOF & SSAO) -Image Enhancements -Overlays and you can adjust their effects codes in Notepad and simply need to replace one file whenever you/I adjust the coding. So when I release the download, for every update, I'll have only one file for you to download which will be "MasterEffect.h". All you need to do is copy, paste, and replace that file in your ZT2 program files directory. It's that simple! ![]() I'll post some comparison pics in a few minutes.
Edited by Narukota, Jul 9 2015, 03:43 PM.
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Jul 9 2015, 05:06 PM Post #372 |
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MasterEffect enabled on left; game original on right. (I used 'splitscreen' to show comparison)![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() (Credit to The Tethys Explorer for the zoo map) Edited by Narukota, Jul 10 2015, 12:38 PM.
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| danl | Jul 9 2015, 09:07 PM Post #373 |
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What the flip did u do naru u have totaly destroyed the game /shout lol nice work btw and its cool u found a part of it that can work with the ENB i think? : ) |
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| Laughkaburra | Jul 9 2015, 10:26 PM Post #374 |
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Great works!
Edited by Laughkaburra, Jul 9 2015, 10:27 PM.
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| Anas Platyrhynchos | Jul 10 2015, 04:20 AM Post #375 |
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The Quacky Canine
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Amazing work Naruwhale. I will Defiantly be getting this once it's released. Also you owe me 200,000 dollars for using my Ice Age falls map and not crediting me Or look at this if you don't want to pay
Edited by Anas Platyrhynchos, Jul 10 2015, 08:23 AM.
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