Shoot a firework rocket ~ Winners!Make a forum zoo! |
| Welcome to The Round Table. We hope you enjoy your visit. You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free. Join our community! If you're already a member please log in to your account to access all of our features: |
| NaroCorp Designs; Grassland zDetail Reskin • pg. 53 | |
|---|---|
| Topic Started: Dec 15 2014, 07:18 PM (143,839 Views) | |
| TheToastinator | Feb 1 2016, 09:28 PM Post #616 |
![]()
A piece of toast and a terminator.
![]()
|
LOVE those ferns. Quick question- does the terrain overlay replace the biome's color and stuff or just cover the texture like a regular terrain overlay? |
![]() |
|
|
|
Feb 1 2016, 09:38 PM Post #617 |
![]()
blah
![]()
|
It's just a regular terrain overlay that covers the ground with detail. I'll release it in a few minutes. Edited by Narukota, Feb 1 2016, 09:39 PM.
|
![]() |
|
|
|
Feb 1 2016, 10:56 PM Post #618 |
![]()
blah
![]()
|
![]()
|
![]() |
|
| nige1 | Feb 1 2016, 11:26 PM Post #619 |
![]()
|
Thanku for the release! |
![]() |
|
| Batty | Feb 2 2016, 07:23 AM Post #620 |
|
NOM NOM
![]()
|
Thanks for the release! I've been needing to get a better terrain overlay. |
![]() |
|
| Ignacio | Feb 2 2016, 09:57 AM Post #621 |
![]()
Ex Corrupt Staff
![]()
|
Sorry i'm a bit confused. Is it just the texture or does that grass in on the right come with this? |
![]() |
|
| Priya | Feb 2 2016, 10:11 AM Post #622 |
![]()
Lion Lover
![]()
|
I too have the same question |
![]() |
|
|
|
Feb 2 2016, 01:41 PM Post #623 |
![]()
blah
![]()
|
Its just the terrain overlay. The grass is strictly PU. ...However, since it's a good idea, I might consider making a (Skyrim imported grass) zdetail.
|
![]() |
|
| velociraptor | Feb 2 2016, 03:48 PM Post #624 |
![]() ![]()
|
Thanks for the latest release. |
![]() |
|
|
|
Feb 2 2016, 04:43 PM Post #625 |
![]()
blah
![]()
|
Attempt to make (Skyrim imported) zdetail #1: -too noisy. -lag bc of high res texture. -texture is looks good, though. needs color editing to match biome. ![]()
|
![]() |
|
| gobicaspion16 | Feb 2 2016, 04:48 PM Post #626 |
![]()
|
amazing and thanks for the release of course (I am taling about the terrain overlay with the thanks for the release just to make that clear) |
![]() |
|
|
|
Feb 2 2016, 05:17 PM Post #627 |
![]() ![]()
|
Those ferns, the ones in clusters, look kinda textureless. Like a solid colour with an alpha channel.
|
![]() |
|
|
|
Feb 2 2016, 05:27 PM Post #628 |
![]()
blah
![]()
|
No, it's not. ![]() It's probably the mipmaps that make it look less detailed. I'll disable it. |
![]() |
|
| HENDRIX | Feb 2 2016, 05:39 PM Post #629 |
![]()
-retired-
![]()
|
Don't disable mipmaps, it gives ugly artifacts. Rather create them with a sharpening filter! DDS plugins usually have an option to configure the filter used to create mipmaps.
|
![]() |
|
|
|
Feb 2 2016, 06:18 PM Post #630 |
![]()
blah
![]()
|
Found it. What would be the suggested settings I should set the sharpening filter to? |
![]() |
|
| 2 users reading this topic (2 Guests and 0 Anonymous) | |
| Go to Next Page | |
| « Previous Topic · Individual Projects · Next Topic » |

FAQ
Search
Members
Rules
Staff PM Box
Downloads
Pointies
Groups



















