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| NaroCorp Designs; Grassland zDetail Reskin • pg. 53 | |
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| Topic Started: Dec 15 2014, 07:18 PM (143,873 Views) | |
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Feb 16 2015, 03:37 AM Post #106 |
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ENB Series: Silk v.1.1 Updated version of ENB Series: Silk. -Fixed a few bugs -Disabled Bloom and Ambient Occlusion for better/faster performance **READ FIRST** This mod requires DirectX to work. You can download DirectX here: Link Hotkeys: Shift+F12= enables/disables ENB Shift+F10= enables/disables Ambient Occlusion (enabling/disabling may increase or decrease your game performance) Shift+F9= enables/disables Bloom -Not all computers will be able to handle the graphics of the mod -Not all computers will be able to handle Ambient Occlusion (SSAO) or the ENB itself. If you run into problems with the SSAO, please try disabling it (Shift+F10). If it doesn't work, your computer cannot handle the graphics of the SSAO. Download Edited by Narukota, Feb 20 2015, 08:58 PM.
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Feb 19 2015, 04:36 PM Post #107 |
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Found a bug. Fixed deh bug. Please redownload Cave Wonders. Thank you.Download |
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Feb 20 2015, 08:49 PM Post #108 |
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ENB Series: Silk v.1.2 Updated version of ENB Series: Silk -Fixed a bug -Tweaked Bloom/Glow -Slight faster Ambient Occlusion Comparison **READ FIRST** This mod requires DirectX to work. You can download DirectX here: Link Hotkeys: Shift+F12= enables/disables ENB Shift+F10= enables/disables Ambient Occlusion (enabling/disabling may increase or decrease your game performance) Shift+F9= enables/disables Bloom -Not all computers will be able to handle the graphics of the mod -Not all computers will be able to handle Ambient Occlusion (SSAO) or the ENB itself. If you run into problems with the SSAO, please try disabling it (Shift+F10). If it doesn't work, your computer cannot handle the graphics of the SSAO. Download Edited by Narukota, Feb 20 2015, 08:57 PM.
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| Godzilla-Force | Feb 20 2015, 11:34 PM Post #109 |
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What bug was it (Before I redownloded it I thought it was the fact you Didn't make it Snap-Grid Compatible (like it is in the Unmodded game), because I personally prefer it when you can place Objects like that (don't ahve to worry about flattening the terrain a section ahead of where you actually place the object or building). |
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Feb 21 2015, 12:14 AM Post #110 |
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Thank you for the release! |
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| Terrena Laxamentum | Feb 21 2015, 08:13 AM Post #111 |
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There is always something going on...
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Thanks for the updates! |
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Feb 23 2015, 02:41 AM Post #112 |
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Nearly perfected! Original: ![]() ENB: ![]() ENB w/Bloom: ![]() ENB w/Bloom & AO: ![]() Hope you like it! Version 1.3 should be releasing tomorrow! Should I add Motion Blur or not? Edited by Narukota, Feb 23 2015, 02:42 AM.
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| Anas Platyrhynchos | Feb 23 2015, 02:45 AM Post #113 |
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amazing work on the ENB Narukota. can't wait for this new and improved version of the ENB. Also yes. you should add motion blur |
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| Omenoor | Feb 23 2015, 08:32 AM Post #114 |
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Zoo Designer
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Do you think it would be possible to change sun flare to this?![]() ![]() This would really make ZT2 perfect with your ENB's ^^ |
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Feb 23 2015, 02:50 PM Post #115 |
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The sun flare he has is actually part of RR, and has noting to do with the ENB. However, it would be possible to remake it. |
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Feb 23 2015, 04:22 PM Post #116 |
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I was actually trying to make sun flare. It's super hard to make for sure, but there's a slight chance it may be possible. I'll try working on it.But, as Nemesis said, the sun flare has nothing to do with the ENB.
Edited by Narukota, Feb 23 2015, 04:22 PM.
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| Arrancon | Feb 23 2015, 05:39 PM Post #117 |
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I just installed the ENB, and now I regret not doing it sooner! My game looks and feels much more realistic courtesy of this. Thanks for making this man! |
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Feb 23 2015, 06:45 PM Post #118 |
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Another preview! Original: ![]() ENB: ![]() ENB w/Bloom ![]() ENB w/Bloom & AO ![]() ENB v.1.3 releases tonight! |
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| HENDRIX | Feb 23 2015, 07:03 PM Post #119 |
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-retired-
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Now that one looks actually pleasing to the eye, although the fake ambient occlusion is waaay too strong to look nice. The colors are spot on I'd say, and the bloom effect also works well this time! |
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Feb 24 2015, 12:11 AM Post #120 |
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NW ENB Series: Silk v.1.3 Updated version of ENB Series: Silk. -Tweaked Bloom -Added Motion Blur -Changes in AO -Faster AO Preview **READ FIRST** This mod requires DirectX to work. You can download DirectX here: Link **Instructions:** Extract everything that's in the zip folder; Place all items in your ZT2 folder. Hotkeys: Shift+F12= enables/disables ENB Shift+F10= enables/disables Ambient Occlusion (enabling/disabling may increase or decrease your game performance) Shift+F9= enables/disables Bloom -Not all computers will be able to handle the graphics of the mod -Not all computers will be able to handle Ambient Occlusion (SSAO) or the ENB itself. If you run into problems with the SSAO, please try disabling it (Shift+F10). If it doesn't work, your computer cannot handle the graphics of the SSAO. -Note: Bloom and AO disabled. Press the hotkeys to enable them. Download |
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Thank you.
















I'll try working on it.



