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| Zoo Tycoon 2 !TRUE WIDESCREEN!; by jackfuste | |
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| Topic Started: Jan 22 2015, 03:36 PM (42,654 Views) | |
| Fuciolisaurus | Apr 27 2016, 02:07 PM Post #76 |
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attempted fixer of little things
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So I don't need to edit any individual parts of the file to say what screen size I want? |
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Apr 27 2016, 02:10 PM Post #77 |
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blah
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Nope, it's a simple download and you magically get a widescreen. Hope you enjoy it! |
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| Fuciolisaurus | Apr 27 2016, 02:13 PM Post #78 |
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attempted fixer of little things
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Now I just need to figure out which one to download. I don't have Ultimate Collection - I bought all expansions separately (so I do have all expansions). Does that make a difference? EDIT: Nevermind :O Got it to work! Thanks guys <3 Now I just need to fix my graphics settings because there's some screen tearing weirdness. Edited by Fuciolisaurus, Apr 27 2016, 02:19 PM.
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| Fuzzy | May 1 2016, 02:38 AM Post #79 |
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Arctic fox lover
:3
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Amazing! *clap clap clap* This is great. |
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| Sophie | Jun 2 2016, 06:00 AM Post #80 |
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♕ Royalty ♕
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Is there a way to fix the placement of the ''preview'' screen of objects? Because of the widescreen hack, the objects ''float'' next to the box they're supposed to be in. |
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| HENDRIX | Jun 2 2016, 06:05 AM Post #81 |
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-retired-
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That was fixed in the most recent version, at least it works for me. It is tailored for a 16:9 screen ratio, so if you have something different you have to adjust the positions manually. Edited by HENDRIX, Jun 2 2016, 06:05 AM.
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| TigressDragonblade | Jun 4 2016, 10:11 AM Post #82 |
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Ive noticed that in widescreen (I run at 1280x768) with the widescreen hack, the star backdrops (the ones that fill up when your zoo gains stars) don't line up properly with the star objects (the ones that appear as your zoo gains stars). This is because the star backdrops are a texture that gets stretched, and the star objects are rendered and don't get stretched. I managed to fix it for myself by editing the UI/maingame/starwells.dds file. I've also noticed that when you transition from overhead view to first-person view or vice-versa, everything stretches out, as though there's some camera definition file for that which hasn't been edited. However, since that lasts less than a second, it's only a minor quibble. |
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| HENDRIX | Jun 4 2016, 02:02 PM Post #83 |
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I think I also fixed that in the latest version of the Z2F. Redownload and test again, please.
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| JessicaGriffel | Jun 23 2016, 05:37 AM Post #84 |
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I've installed the widescreen thingie, but when I wanted to put in some hot-desert tortoises the game crashed. Now I was wondering if it requires specific settings like high, low, best or whichever settings there are. Could anyone give me a little help with this?
Edited by JessicaGriffel, Jun 23 2016, 05:38 AM.
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| HENDRIX | Jun 23 2016, 05:56 AM Post #85 |
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That's completely unrelated to the widescreen patch. It does not change any requirements. |
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| JessicaGriffel | Jun 23 2016, 08:20 AM Post #86 |
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Oh, okay. Thanks for you answer, HENDRIX. Then I'll go on a search what caused it. |
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| Hungrywalrus | Jul 5 2016, 05:20 AM Post #87 |
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HungryWalrus
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HENDRIX, this is fantastic. Thanks for this! |
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| Bigbease1 | Oct 12 2016, 02:03 PM Post #88 |
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Hendrix, I have downloaded the files from the link below. I have UC, but I cannot seem to get this to work for me. Am I using the wrong files? Added the .z2f file to my ZT2 folder and replaced the zt.exe file with the extracted ZT.exe file from the "ZT2_UC_Widescreen" rar file. https://drive.google.com/drive/folders/0B442QuWePTBnOHZIVkdaLVRjTTg Edited by Bigbease1, Oct 12 2016, 02:04 PM.
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| Shamu | Dec 3 2016, 04:22 PM Post #89 |
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what all do i download? i tried the z2f but it didn't work and messed with the ui. it made switching between building mode (or whatever it's called) and guest mode sort of buggy too. |
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| Gameskiller01 | Apr 17 2017, 08:10 AM Post #90 |
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When I install this the stars are out of place, but from reading through the posts it seems like this was fixed quite some time ago. I have tried both the UC and UC NoCD .exe files and I've tried re-downloading the .z2f file, but none of it worked. Any idea why this is or how I could fix it?
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| 3 users reading this topic (3 Guests and 0 Anonymous) | |
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