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| Jurassic World Pack | |
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| Topic Started: Aug 17 2015, 01:36 PM (101,236 Views) | |
| Jon Sam | Oct 5 2015, 12:10 PM Post #256 |
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@andrew12 & JPFAN85: In fact Roy had planned to make one but we changed our program and it's better this way. @JPFAN85: 1/ Probably 2/ No Remake from BF's Model, Only New Animals. |
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| Captain Phasma | Oct 5 2015, 06:50 PM Post #257 |
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Captain of the First Order and Boba Fett 2.0
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One thing that totally slipped my mind from before is are the parasaurolophus going to be colored like on the website, or from the movie? Cause the movie and website ones look totally different in terms of color. |
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| Slothy Dude | Oct 6 2015, 12:40 AM Post #258 |
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The Happy Xenarthran.
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Probably like the one from the movie, since they said they are only doing animals from the movie (plus there is already a Parasauralophus colored like the one from the website). |
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| Jon Sam | Oct 6 2015, 10:32 AM Post #259 |
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Personally I do not see how it looks like this two parasaurolophus ![]() This one from movie is based on the original TLW's Para (With a slightly altered color). Check by yourself : Spoiler: click to toggle
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| TheToastinator | Oct 6 2015, 02:21 PM Post #260 |
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A piece of toast and a terminator.
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I have one question- You said the pack would feature the animals from the movie, yet I see the original raptors on the list. I don't remember seeing them in the movie. (However, I do believe there's a few of them roaming around the Restricted Zone.) |
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| Paleodude | Oct 6 2015, 07:23 PM Post #261 |
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ex-Krampus
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It's been said that there's only one Velociraptor in the pack however the Raptor Squad will be coded as variants with the original Jurassic Park version being the base animal. By the way Roy I was curious how the log tunnel is coded, it's just scenery placed on the elevated path right? Anyways good job so far, you guys are way talented! |
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| gobicaspion16 | Oct 7 2015, 12:54 PM Post #262 |
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i am rather curious but are you able to get one of those piggys so the raptors can run after them? |
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| andrew12 | Oct 7 2015, 03:26 PM Post #263 |
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I have this question too. Also, I have a question. I'm ok if you guys don't do this, but would you guys make a Gyrosphere ball as a reskin of the Jeep? I know it doesn't have a track in the movie, but AFAIK that's impossible to replicate in the game. Just a question. |
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| HENDRIX | Oct 7 2015, 03:28 PM Post #264 |
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-retired-
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No that's certainly possible. I don't know how papapanda did it, but he applied tour behavior with custom vehicles (submarine) that are not based on the normal transportation code. |
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| andrew12 | Oct 7 2015, 03:34 PM Post #265 |
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Oh yeah, forgot about that. But I honestly think applying that would be too much of a hassle for them to do, this pack is hard enough to make. But that's not my call, it's their pack, not mine. |
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| Jon Sam | Oct 8 2015, 02:00 PM Post #266 |
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@TheToastinator: And saw that the movie happens on Isla Nublar, we will ensure that the Raptor is like the first Jurassic Park except we will add Variants for Raptor Squad. @Paleodude: I can't reveal to you anything right now.. ![]() @gobicaspion16: Sorry but no. We have no plans to do that because we do not see how this will be useful in the game ![]() @andrew12: This could be a good idea. But for the moment we prefer working on animals that are the most important part of the pack ![]() |
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| andrew12 | Oct 8 2015, 02:05 PM Post #267 |
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Thanks for the answer Sam! |
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| gobicaspion16 | Oct 9 2015, 12:04 PM Post #268 |
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thanks for the answers |
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| Royboy407 | Oct 10 2015, 03:10 AM Post #269 |
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Sorry i wasn't active guys sam took it over from me for a while since i had a car accident... I am fine though! But yes we are focussing on the movie animals first and off course the objects that have been made so far will stay but though animals might be editted! After that we or me depends on if sam likes to help me or not we'll make some bonus dl's like a brach and bary!
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| Priya | Oct 10 2015, 03:17 AM Post #270 |
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Lion Lover
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Not a problem at all.You take care of yourself Our health is first.Next these things.Take care and get well soon.
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