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| Walking With Beasts | |
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| Topic Started: Jan 12 2016, 04:13 PM (41,640 Views) | |
| King_of_Animals | Mar 3 2016, 08:56 AM Post #166 |
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I think this would be great, regardless! All the models are very fine-made and AFAIK it should be fun to play with!
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Apr 25 2016, 03:25 PM Post #167 |
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I need some advice on the Andrewsarchus' feet. They've been a real pain in the Blender, and I can't figure out whether to make them more like hooves or claws. |
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| Imperator Furiosa | Apr 25 2016, 03:35 PM Post #168 |
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Chaos Theory
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It's believed to be in the same clade as hippos and whales so maybe base the feet on hippo hooves? Or if there are any early land-dwelling cetaceans with known foot material use that as a reference. |
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Apr 25 2016, 03:46 PM Post #169 |
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I'm not sure hippo feet would match the rest of the model? |
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| Acinonyx Jubatus | Apr 25 2016, 03:58 PM Post #170 |
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I AM THE UNSHRINKWRAPPER!
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![]() Here's a picture of a Mesonychid hind foot. you can see that it has four fairly blunt, hoof-like toes. It strikes me that this arrangement is similar to the foot of the Capybara, except probably without the webbing and with the toes a little less splayed.
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| gobicaspion16 | Apr 25 2016, 04:03 PM Post #171 |
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well in reality it was an ancestor of the hippo, though we are talking about the WWB andrewsarchus so I would go for the mesonychid feet. |
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Apr 26 2016, 04:15 PM Post #172 |
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Andrewsarchus model published to Sketchfab: https://skfb.ly/NCGp |
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| gobicaspion16 | Apr 26 2016, 04:30 PM Post #173 |
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it looks amazing |
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| Paleodude | Apr 26 2016, 07:38 PM Post #174 |
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ex-Krampus
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I'm really impressed Levetar, it's a great model when compared to the table scraps we call Andrewsarchus. Now if you want a more movie accurate animal I would bulk it up quite considerably and widen the snout a considerable bit. |
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| Envy | Apr 26 2016, 10:59 PM Post #175 |
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Would you look at me? I'm setting records.
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Those vertices though, very well made model thus far! I can't wait to see the skin! |
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| Yukon | Apr 27 2016, 01:00 AM Post #176 |
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insta: yukons_designs
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I'd prefer if you'd show a pic here, so we don't have to open a new tab and wait until the model loads and then maybe post a sketchfab link, too, so we can then take a closer look on the model. It's always hard to talk about the poly-flow, if the model is triangulated already, but this one seems to be great in that category Dunno about accuracy, though Edit: Haha, Looks like I confused the WWB with the WWD topic, sorry for that I really like your models
Edited by Yukon, Jul 6 2016, 03:53 AM.
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| Ulquiorra | Apr 27 2016, 04:58 AM Post #177 |
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And maybe add some alphas on the back of it's neck and between it's shoulders., in some scenes from the show, it appears to have some noticeable ridge of fur in those areas. ![]()
Edited by Ulquiorra, Apr 28 2016, 10:48 AM.
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May 23 2016, 04:21 PM Post #178 |
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Basilosaurus model: https://skfb.ly/OCtT Now, sadly, I have to take a break from modelling and start weight painting them all. If you want to help out, you can suggest which animation sets you think I should use for each model I've made so far. |
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| Imperator Furiosa | May 23 2016, 09:47 PM Post #179 |
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Chaos Theory
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Hm, my suggestions would be: -Orca or manatee animations for the Basilosaurus. -Hippo animations for the Moeritherium -Antelope or Aurochs animations for the Andrewsarchus. -Zebra or antelope animations for the Hyenadon. -Secretary bird animations for the Phorusrachos. -Okapi animations for the Chalicotherium. -Doedicurus could use the pre-existing ones for the species. |
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| Tyranachu | May 23 2016, 10:23 PM Post #180 |
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Nerdasaurus
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Secretary bird is too jumpy. I would suggest ostrich for the terror bird. |
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I really like your models

