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Palp's projects; currently DD foliage
Topic Started: May 13 2016, 04:24 PM (28,539 Views)
Paleop
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Paleopterix

I may in the future.
I was planning on rigging this to one of the raptor animations (I think veloci is better, but I don't know about utahraptor) and maybe an alt version that uses hendrix's animations. at least for now.

I may try to make my own animations for it in the future.


Edited by Paleop, Feb 12 2017, 01:53 PM.
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magpiealamode
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No good hero is a one-trick phony.

Great job. I was worried about the T. rex arms in the earlier ones but they seem to be much better in the update. Are you drawing inspiration from another T. rex rendition or is this original to you?
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Paleop
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Paleopterix

This is a completely new model. ;)
I made a line art using a skeletal made by a friend, and that's what I'm using as reference.
I did take some inspiration from the saurian rex etc.
Posted Image
but this is my rex reconstruction.

Posted Image
Edited by Paleop, Feb 12 2017, 06:11 PM.
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magpiealamode
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No good hero is a one-trick phony.

Aha! The Saurian rex is what I was thinking of, not to say your work has no originality to it :) I'm a fan. And you've really captured the profile and overall feeling of the dinosaur in a way I've not seen yet. No shade on other designers, I know it's not easy work. The lips are a good addition, btw
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Paleop
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Paleopterix

thank you B-)

I'm trying to improve the topology as much as possible.
I would like to preemptively thank both Mr. Samosaurus and Incinerox for giving me tips and criticism.

here's another 2 previews:
Posted Image
Posted Image
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stargatedalek
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I'm not slow! That's just my moe!

Pointing this out since I assume you used it as a reference, the Tarbosaurus throat impressions despite often being described as such do not imply any sort of dewlap or expanding feature, nor were they necessarily bare.
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Paleop
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Paleopterix

stargatedalek
Feb 12 2017, 07:17 PM
Pointing this out since I assume you used it as a reference, the Tarbosaurus throat impressions despite often being described as such do not imply any sort of dewlap or expanding feature, nor were they necessarily bare.
I know this ;)

Edit: I am experimenting and may change the throat to have feathers.
And I do admit it was copying saurian a little.

I will post an update when the line art modifications are done etc.
Edited by Paleop, Feb 12 2017, 07:45 PM.
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tigris115
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Also, when in edit mode, go into Shadings/UV on the side, select all the vertices and make the faces smooth.
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Paleop
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Paleopterix

tigris115
 
Also, when in edit mode, go into Shadings/UV on the side, select all the vertices and make the faces smooth.

is it supposed to have the same effect as changing the shading in object mode?
updated line art:
Posted Image
Posted Image
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Paleop
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Paleopterix

Update:reworking topology on the model


before topology reworking

after current topology reworking

Edited by Paleop, Feb 12 2017, 09:55 PM.
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BossMan, Jake
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Son of God

Looking pretty good there bud ;)
I can tell this will be one fine Rex when completely finished
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Yukon
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insta: yukons_designs

tigris115
Feb 12 2017, 08:14 PM
Also, when in edit mode, go into Shadings/UV on the side, select all the vertices and make the faces smooth.
Using solid shading for modelling often helps, as it display some the topology much more clearly;) Good
Job on this model,
Keep it up ;)
Edited by Yukon, Feb 13 2017, 10:04 AM.
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Paleop
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Paleopterix

Thank you both verry much! :)
Yukon
 
Using solid shading for modelling often helps, as it display some the topology much more clearly;) Good
Job on this model,

Exactly! This is why I use flat shading for almost everything
Posted Image
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Jannick
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Papua merdeka!

This is great! I'm not normally interested in dinosaurs, but your model looks neat so far and the color scheme concept looks awesome. I can't quite put my finger on why, but it might be one of my favorite dinosaur concepts ever. Keep it up :D
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Paleop
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Paleopterix

Thank you :)

here's some side and front views (no depth perception)
model has 1,090 faces currently
topology

smooth shading
Edited by Paleop, Feb 13 2017, 12:19 PM.
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