Shoot a firework rocket ~ Winners!Make a forum zoo! |
| Welcome to The Round Table. We hope you enjoy your visit. You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free. Join our community! If you're already a member please log in to your account to access all of our features: |
| Flish Makes Stuff | |
|---|---|
| Topic Started: Sep 16 2017, 03:15 PM (15,273 Views) | |
| Dylan | Oct 1 2017, 02:50 AM Post #76 |
![]() ![]()
|
I'm really excited for the release. All the plants, water and land looks so wonderful |
![]() |
|
| Zoo Tycooner FR | Oct 1 2017, 06:47 AM Post #77 |
![]()
#Lithopédion
![]()
|
I can like never texture a tree/plant/whatever using a real tree as a reference, these look just amazing and especially useful (I love all kind of smaller plants and shrubs, I think we lack of them ingame)
|
![]() |
|
| Anolis | Oct 1 2017, 04:01 PM Post #78 |
![]()
Lazarus
![]()
|
I really like the newest three plants, especially the sycamore. Great job! |
![]() |
|
|
|
Oct 3 2017, 11:07 PM Post #79 |
![]() ![]()
|
While everyone waits for me to ![]() While you guys look at that, Here is a list of vanilla plants that get moved, and were vanilla animals should get moved, but I don't want to mess with RR's coding so they will not officially be moved. If you would like to move an animal to one of these biomes yourself, the biome codes are what you'd expect, deeplake, turbulentriver, tropicalriver, inlandmarsh, etc. Not all the biomes have vanilla animals or plants, obviously, but I found plenty of animals for all of them as downloads without having to go out of my way to find new ones.Coastal Marsh: Plants: N/A Animals: Greater Flamingo Coastal Swamp: Plants: Mangrove Tree, Perepat Tree Animals: N/A Deep Lake: Plants: N/A Animals: N/A Inland Marsh: Plants: Papyrus, Green Pitcher Plant Animals: African Buffalo Temperate River: Plants: Cattails, Water Lilies Animals: American Beaver Tropical River: Plants: N/A Animals: Hippopotamus, Nile Crocodile, Nile Monitor Turbulent River: Plants: N/A Animals: N/A Wetlands/Inland Swamp: Plants: Bald Cypress, Wetlands log, Small Wetlands log Animals: Pygmy Hippopotamus, Florida Panther, Dimetrodon Gamba grass also gets moved to savannah by the biome pack because it had no business in wetlands in the first place.
Edited by Flish, Oct 3 2017, 11:07 PM.
|
![]() |
|
| Deerfad | Oct 3 2017, 11:54 PM Post #80 |
|
History is indeed little more than the register of the crimes, follies, and misfortunes of mankind.
![]()
|
Sounds great Flish cannot wait for it to be release
|
![]() |
|
| Dylan | Oct 4 2017, 02:16 AM Post #81 |
![]() ![]()
|
I'm ever increasingly excited for this pack. I've so many ideas to play with it |
![]() |
|
|
|
Oct 4 2017, 11:50 AM Post #82 |
![]() ![]()
|
Here is a sneak peak of several things for you guys. ignore the weird filter that I can't get rid of.
|
![]() |
|
| Anolis | Oct 4 2017, 03:02 PM Post #83 |
![]()
Lazarus
![]()
|
We can always do with new biomes Love it!
Edited by Anolis, Oct 4 2017, 03:02 PM.
|
![]() |
|
| Dylan | Oct 4 2017, 03:12 PM Post #84 |
![]() ![]()
|
I want them now. These are going to be great |
![]() |
|
|
|
Oct 5 2017, 08:54 PM Post #85 |
![]() ![]()
|
welp I was hoping to release everything within the next few days but I accidentally deleted the Coastal Swamp biome so I have to redo the coding and the icons. I still have the terrains and textures, but the water and icons will be different. |
![]() |
|
|
|
Oct 7 2017, 12:00 PM Post #86 |
![]() ![]()
|
Coastal Swamp is back up and running. I have to redo the biome selection for it but otherwise it's ingame again. After that I'll just have to do the biome zoopedias and it'll be ready for release.
|
![]() |
|
| Dylan | Oct 7 2017, 01:16 PM Post #87 |
![]() ![]()
|
RELEASE THEM NOW!!! Sorry for that out-burst. I'm looking forward to using one of these in a new RTZI campaign |
![]() |
|
|
|
Oct 8 2017, 02:02 PM Post #88 |
![]() ![]()
|
The freshwater expansion pack is released! It does not include icons for everything I would have liked it to, but the stuff missing icons is stuff I don't think anyone will really mind or notice. All plants and biome brush icons appear properly. Most of the plants appear in the biome brush as well, though for some reason a few did not show up and the moss ball simply was glitching out in the biome brush so I had to exclude it. |
![]() |
|
| Anolis | Oct 8 2017, 02:03 PM Post #89 |
![]()
Lazarus
![]()
|
Thanks for the release, I'll definitely be using these
|
![]() |
|
| velociraptor | Oct 8 2017, 04:04 PM Post #90 |
![]() ![]()
|
Thanks for the release! |
![]() |
|
| 1 user reading this topic (1 Guest and 0 Anonymous) | |
| Go to Next Page | |
| « Previous Topic · Individual Projects · Next Topic » |

FAQ
Search
Members
Rules
Staff PM Box
Downloads
Pointies
Groups











ignore the weird filter that I can't get rid of.
Love it!

