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| Bunyupy's "Proyects"; Always Anything at Anytime | |
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| Topic Started: Mar 4 2013, 12:39 AM (76,760 Views) | |
| CRG | Apr 12 2013, 12:04 AM Post #271 |
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Mr. 1859
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How does it slow it down? It should take the same exact amount of time for an animal to grow from baby to adult, wether there is a juvenile stage or not. Infact I'd have to say it growing to juvenile makes it seem faster, as its less wait between the stages. I agree not all need it, however a lot do. Infact I understand some coding advancements don't add much fun. However I think the majority like juvenile stages. As its different as you can have different age animals then. You can document there growth more. I know a lot were dissapointed when the first AD pack got released and only a few animals had juvenile stages. Basically I feel if an animal triples in size from baby to adult it needs a juvenile stage. Unless the animal is smaller then a labrador and has no skin changes. |
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| Iben | Apr 12 2013, 02:53 AM Post #272 |
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There'll be no foot-walking! Just air-flying!
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You can edit each individual life stage length. So if you want it to go faster, just edit that, it's not that hard Besides, some animals just grow slower than others in real life too :p But what CRG mentioned is completely correct, it doesn't make it grow slower, it makes it grow faster because the transitions between the baby and the adult are shorter now, though the overall length is still the same :pI wasn't saying you were lazy, I'm just saying that I don't mind if you don't want to put the effort in it. Besides, it's not a whole lot of effort, 3 extra xmls and a small part you edit in the tsk. Of course you're not lazy if you don't want to do that, you don't have to. I fully respect that. ![]() It was only to help you improve coding wise, which is something I believe you still need to work on :p And that's the only thing I can help you with/criticize you on, because I know I'm not a good skinner nor a good mesher, so I can't say what you should improve on that, because I still need to improve on it myself But coding is something different lol
Edited by Iben, Apr 12 2013, 03:24 AM.
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| iguanoraptor123 | Apr 12 2013, 08:40 AM Post #273 |
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Iggy
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great buny! |
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| bunyupy | Apr 12 2013, 09:42 PM Post #274 |
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Well, so i understand your points and i hope you understand mine lets end any talking about this since it's going offtopic ![]() Thank you all, again, for your support! i'm very glad you like my projects ![]() So, two news! First of all: Chalicotherium has been realsed at my site!, i hope you enjoy it! And Second, a new animal! Looking forwards the big blue seas... Spoiler: click to toggle I hope you like it! (or them muahahaha)
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| Acinonyx Jubatus | Apr 12 2013, 09:54 PM Post #275 |
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I AM THE UNSHRINKWRAPPER!
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Bunyupy, I'll have to file an arrest warrant for you. It's against the law to kill people, even if the weapon of choice was sheer awesomeness. This is amazing- I love how the colours change as it gets older. What biome is it? It'd be cool if it changed as it got older, if that's possible. |
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| Deleted User | Apr 12 2013, 10:07 PM Post #276 |
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Deleted User
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These are so awesome! I love that I get to see really great projects AND learn about creatures I never knew existed in your project topic!
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| davidy12 | Apr 12 2013, 11:12 PM Post #277 |
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*Screams like a girl* OMG!!! Epic work buny!!! Always wanted one of these. |
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| TEB | Apr 13 2013, 12:33 AM Post #278 |
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Gwindor son of Guilin
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That Leedsichtys is one of your best IMO! It looks incredible Buny. And thanks for the release. |
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| Bigwhale | Apr 13 2013, 01:40 AM Post #279 |
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Lol at the update Box xD. I thought it was Enchodus first xD. Btw nice work at the Leedsicthys. |
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| Furka | Apr 13 2013, 02:23 AM Post #280 |
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that's a fantastic fish Buny ! |
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| philly | Apr 13 2013, 03:01 AM Post #281 |
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Thank you for the Chalicotherium. That Leedsichthys looks simply amazing. |
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| Jules | Apr 13 2013, 03:08 AM Post #282 |
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Mihi est imperare orbi universo
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The Leedsy is very nice, great to see that someone has managed to get rid of the WWD pattern. |
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| CRG | Apr 13 2013, 05:01 AM Post #283 |
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Mr. 1859
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That is an awesome skin and model. Also Juveniles. OMG
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| Furka | Apr 13 2013, 06:34 AM Post #284 |
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forgot to say, thanks for the Cali ! |
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| Francis | Apr 13 2013, 09:08 AM Post #285 |
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Give me all the bacon and eggs you have
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Awesome fishes can't imagine what you can do next |
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Take that from a Computer Science student lol. XMLS are mainly the settings for your game engine, in the end it's mostly the models and the skins that slow down your game.
There's more than just a size and a few small behavior differences. 




Besides, some animals just grow slower than others in real life too :p But what CRG mentioned is completely correct, it doesn't make it grow slower, it makes it grow faster because the transitions between the baby and the adult are shorter now, though the overall length is still the same :p














