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UT2's stuff
Topic Started: Mar 14 2013, 06:26 PM (123,399 Views)
Panthera leo
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Asiatic lions king's of india...

no i don't have any remake ore someting and it only the female the male and cubs are good
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Avenged
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I love the Cave Lion UT2, you certainly have a talent for big cats.
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danl
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Thanks for the release of the swinter dinosaurs that u putted up at Gaia there rlly amazing and can't wait for the albertosaurus and the other dinosaurus u could be working on. : D
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Bebopgroove
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Park Designer

Hello there, new to forums, though certainly not to ZT2.. recently got back into the game, downloading new things like crazy.. I will properly introduce myself soon, but I have some questions to ask about a few of your projects before I forget.. I noticed the back-legs on your triceratops and Pachy are oddly proportioned, yet in your "preview" image, they seem better.. is this normal, or is there something additional of yours I need to download, or is it something on my end? Also, I adore your thylacine, however I noticed the ears morph rather strange in my game, and is the only feature that really bugs me. Is this a common issue?
Edited by Bebopgroove, Aug 28 2013, 06:13 PM.
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ultamateterex2
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For the Trike and Pachy that's just something anything that uses Trike animations will have have.
For the Thylacine its just a rigging issue.
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Bebopgroove
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Park Designer

Hello, it's me again, just a quick question.. How might I go about making your Thylacine (or any of your designs) happy in any exhibit size and biome?
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CyborgIguana
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Umm...the same way you make other animals happy. UT2's animals are no different when it comes to basic needs.
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Ignacio
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Ex Corrupt Staff

I think she meant changing the needs of the animal so they don't have any? There is a tutorial in Gaia on how to do that i think.
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Cat
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Bebopgroove
Sep 11 2013, 10:04 AM
Hello, it's me again, just a quick question.. How might I go about making your Thylacine (or any of your designs) happy in any exhibit size and biome?
You need to go in and edit the coding.
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Verdant Gregor
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Bebopgroove
Sep 11 2013, 10:04 AM
Hello, it's me again, just a quick question.. How might I go about making your Thylacine (or any of your designs) happy in any exhibit size and biome?
For any animal, you'll want to look in the entities/units/animals/ai folder, then open -codename-.xml where -codename- is the name of the animal. Once inside, search for a section called "BFGBiomeData" and you should see a list of all biomes beneath it. Change the value for "sensitivity" to 10 in each of them.

For space, in the same file, search for "f_RequiredInitialSpace" and "f_RequiredAdditionalSpace" and set the values for each of them to a low number.
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ultamateterex2
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^What he said. Oh and if anyone's curious on why I've been quiet, you'll see soon enough. >:D >:) :devil:
Edited by ultamateterex2, Sep 11 2013, 09:05 PM.
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Dr. Hax
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ultamateterex2
Sep 11 2013, 08:56 PM
^What he said. Oh and if anyone's curious on why I've been quiet, you'll see soon enough. >:D >:) :devil:
oh UT2, you sly fox. >:)
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Titanosaur
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Cannot wait to see what's in store!!
You never seen to disappoint anyway!
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Furka
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something tells me you have not been that quiet ...
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stygimoloch
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Shhhhhhh people... UTZ is gonna pull his magic on us.... Shhhhhh... Lol
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