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| Tyranachu Designs | |
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| Topic Started: May 16 2013, 11:40 AM (328,375 Views) | |
| Meerkatmatt2 | Jun 20 2013, 02:26 AM Post #301 |
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Ah, to make a fraps video, you first need to get fraps, then open the program and set the filming button to one that is not a hot key for something else! and then press that button once to record and another to stop. the footage will then be saved to a fraps folder in the C drive where you then move the video into windows movie maker and then edit. |
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| Tyranachu | Jun 20 2013, 07:30 AM Post #302 |
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Nerdasaurus
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As promised. ![]() |
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| Jules | Jun 20 2013, 08:03 AM Post #303 |
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Mihi est imperare orbi universo
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They look better than with Rexy anims. |
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| davidy12 | Jun 20 2013, 08:08 AM Post #304 |
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For your first rig it's not bad. The only part I dislike about raptor animations is that the head lies close to the ground. |
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| Tyranachu | Jun 20 2013, 08:28 AM Post #305 |
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Nerdasaurus
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Yeah, it bugs me quite a bit. I couldn't export the one rigged to DM's new bones for some reason. |
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| Francis | Jun 20 2013, 08:33 AM Post #306 |
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Give me all the bacon and eggs you have
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That looks so cool man epic job
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| ultamateterex2 | Jun 20 2013, 09:43 AM Post #307 |
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Nice jobs, my rex looks great with raptor animations, other than the head position. |
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| Tyranachu | Jun 20 2013, 09:55 AM Post #308 |
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Nerdasaurus
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Well, would ya look at that, the man himself is here! ![]() Thanks, UT2. How do you think can this be fixed, as almost all animals based on utahraptor anims bow like a feverish religious man? |
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| Hammond | Jun 20 2013, 10:01 AM Post #309 |
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Swigity Swag what's in the Bag
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I can't believe what I just saw, possibly a step closer to the theropod walk! Great job on the rigging tyranachu!
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| ultamateterex2 | Jun 20 2013, 10:07 AM Post #310 |
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Honestly I don't know, most of my raptors use velociraptor animations (They are slightly different, cause they don't drop their head) So try them and see what happens. |
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| Tyranachu | Jun 20 2013, 10:23 AM Post #311 |
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Nerdasaurus
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Velociraptor anims look a bit too "light" for me, especially the little body-bobbing thingy they do when they walk. But I'll see what it looks like. |
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| philly | Jun 20 2013, 10:36 AM Post #312 |
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I use only DM`s new bones, I think they don´t have the problem. But nevertheless very good job for yourr first rigging |
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| Tyranachu | Jun 21 2013, 10:27 AM Post #313 |
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Nerdasaurus
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I retextured the JPOG Pachycephalosaurus, as a small side-project. And it's rigged to Ibex bones. Still can't figure out how to code 'em to lay eggs, despite following the tutorials...
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| Arrancar | Jun 21 2013, 10:51 AM Post #314 |
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Its cool man!I always wanted JPOG retextured animals cause they are a bit bllury You know that his back are turqoise XD |
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| Tyranachu | Jun 21 2013, 11:03 AM Post #315 |
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Nerdasaurus
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I didn't touch the coloration. The animal itself was probably turquoise to begin with. |
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| 2 users reading this topic (2 Guests and 0 Anonymous) | |
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