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| MiBound's Secret Lab; 13 New Animals Released! | |
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| Topic Started: Jun 10 2013, 02:53 AM (324,866 Views) | |
| Uolym | Feb 19 2015, 01:58 PM Post #1936 |
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Every new update put more sunshine in my zt2 life! Thank you!
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| Deleted User | Feb 19 2015, 04:41 PM Post #1937 |
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Whoops, forgot to mention... The Seriema needs to be rigged. So... if that's a thing you can do, and would like to help out, shoot me a PM. Full credit will be given, as always. ![]() Also, thank you for all the kind words, guys! They're motivation fuel, for sure! Edit: I've been advised that the seriema doesn't fit a single existing node set. Boooo D: Edit 2: Apparently meshing actual wings onto the model will allow "someone" to make a whole new animation set for it, so don't expect this guy any time soon
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| Papageno | Feb 19 2015, 05:03 PM Post #1938 |
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Dear MiBound, just take your time! Like you, we want the best and this takes time At least I will sit and wait in front of my laptop and start grinning the moment I saw this animal released!
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| HENDRIX | Feb 19 2015, 05:38 PM Post #1939 |
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Why not secretary anims? I think they'd work just fine
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| Deleted User | Feb 19 2015, 05:45 PM Post #1940 |
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Apparently the legs and neck proportions are very different and won't fit. *shrugs* |
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| HENDRIX | Feb 19 2015, 05:49 PM Post #1941 |
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It's much easier and quicker to reconstruct the bones in any case - overall they are very, very similar. |
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| Deleted User | Feb 19 2015, 05:53 PM Post #1942 |
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I'm at the mercy of the people kind enough to help me out. If he/she wants new nodes and animations for the Seriema, I'll defer to his/her judgment. I don't mind waiting if you guys don't.
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| HENDRIX | Feb 19 2015, 06:11 PM Post #1943 |
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That narrows it down to about 6 or 7 persons, much less if you count the ones who have actually released completely new animation sets - just saying, making a complete set of animations is a super tough job
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| Jules | Feb 19 2015, 06:36 PM Post #1944 |
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Mihi est imperare orbi universo
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I'll agree here, secretary anims would be the best choice for the seriama. Just code it to be flightless
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| Deleted User | Feb 19 2015, 06:53 PM Post #1945 |
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Again, I can't rig it at all, so if the person volunteering to do so wants to create a custom node set and animation set (and he/she IS one of the people capable of doing so), then I say have at it. If someone else wants to rig it to the Secretary Bird sets, the model is free for anyone to use in Okeanos' unfinished project topic.
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| Tyler | Feb 19 2015, 10:36 PM Post #1946 |
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-- Somehow still here? --
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Everything is looking great MiBound. I am really excited about the Sereima as I have always wanted more ground birds like it.
Edited by Tyler, Feb 19 2015, 10:36 PM.
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| RPerboni96 | Feb 20 2015, 12:19 AM Post #1947 |
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Really loved the seriema! You made me remember when I saw one for the first time in front of me. It was like I was looking at a small dinosaur XD Great job as always! |
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| Deleted User | Feb 20 2015, 01:24 PM Post #1948 |
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Butterfly House Collection![]() I used the game's default butterfly ambient model for these, but skipped skinning the butterfly body (because it's hella ugly and hella HUGE), and instead skinned the wings only, placing the body skin there to make them more accurate. I don't think the body will bend in-game, but I won't know for sure until I start testing. Species are: Monarch, Zebra Swallowtail, Tiger Mimic Queen, Forest Giant Owl (I used the topside of the wings rather than the better known owl-eyed bottom, because reasons), Large Tortoiseshell, Peleides Blue Morpho, Peacock Butterfly, Speckled Wood, Paper Kite, Green Spotted Triangle, and Glass Wing Butterfly. ![]() Gonna have to be separate because size on these guys varies greatly.
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Feb 20 2015, 01:29 PM Post #1949 |
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Maybe have the bigger ones be one model with a few variants, and the medium and smaller ones the same. Anyways, the look really nice. |
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| Ignacio | Feb 20 2015, 01:33 PM Post #1950 |
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Ex Corrupt Staff
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Awesome job MiBound All the buterflies look really beautiful.
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| 4 users reading this topic (4 Guests and 0 Anonymous) | |
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