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| Walking With Dinosaurs | |
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| Topic Started: Jul 9 2013, 03:19 PM (465,203 Views) | |
| Captain Phasma | Nov 14 2013, 08:36 PM Post #1591 |
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Captain of the First Order and Boba Fett 2.0
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YAY! My fav. designer's back! I absolutely love the mononykus! Great job! |
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| Wolverale12 | Nov 15 2013, 01:42 AM Post #1592 |
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ZT1 Designer on hiatus
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Wow that is some great work. |
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| danny555 | Nov 18 2013, 01:15 PM Post #1593 |
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GREAT WORK! I cant wait to see the Tarbo. I was wondering if you could increase the tail length to make it more realistic. |
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| HENDRIX | Nov 18 2013, 02:09 PM Post #1594 |
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-retired-
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Happened to be modeling the tarbo, lol
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| Robbie | Nov 18 2013, 02:13 PM Post #1595 |
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●■♥WHY?♥■●
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That looks great Hendrix! |
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| Similis | Nov 18 2013, 02:21 PM Post #1596 |
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Honestly, it quite doesn't resemble CBD Tarbo. It had a typical theropod profile,tall but not wide, and the feet of yours appear to be too small for animal of this size. I'm also not a big fan of arms having almost only bones on them Teeth I guess is your trademark, so I won't be complaining on them. I like the head detail, though
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| Furka | Nov 18 2013, 02:22 PM Post #1597 |
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oh, what a coincidence ! great work, although the neck looks a little too thin at the base. |
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Nov 18 2013, 02:57 PM Post #1598 |
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This looks great! I can't wait to see the skin!
Edited by MarxRaptor, Nov 18 2013, 04:29 PM.
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| philly | Nov 18 2013, 03:15 PM Post #1599 |
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As usual good job, but somehow the model looks a bit stretched to me, especially around the base of the tail. Furthermore the legs seem a bit too short to me. I also agree with MrGorsh on arms and feet. |
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Nov 18 2013, 03:23 PM Post #1600 |
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I like it, but aside from what the others have said, I don't really have anything to say other than this: Are you going to use absolute scaling for the Tarbo? Because last time you used absolute scaling for a large theropod, you ended up making Giganotosaurus much shorter than it was. So, if at all possible, I'd like you to avoid making the shortening the Tarbo. I guess the reason why this happens is because the raptors anims distort the animal's legs and make it shorter than it actually was. Is there any way you can avoid this? |
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| HENDRIX | Nov 18 2013, 03:34 PM Post #1601 |
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The Giga is perfectly sized. So will be the tarbo. It is not too short. If you think so, your relative references are wrong. It is sized to "grid units" and not "relative to Trex". Indeed the raptor anims make the animal shorter than it could be but the length is much more accurate and thus is used. |
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Nov 18 2013, 03:38 PM Post #1602 |
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Looks very promising ![]() But isn't the belly angle too sharp for animal of this size (same was with Giga)? Edited by Elephas Maximus, Nov 18 2013, 03:38 PM.
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| Iben | Nov 18 2013, 03:44 PM Post #1603 |
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There'll be no foot-walking! Just air-flying!
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Although I quite like it, and agree with the others, I think you could make the neck area a bit thicker. Also, this is known about it Tarbosaurus
Source So this might be an interesting feature to add
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Nov 18 2013, 03:53 PM Post #1604 |
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![]() This is the size scale on Wikipedia of how tall Giga is. In the game, however: ![]() I think you should at least make it so that it's head reaches higher than the guests's head. |
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| Rafael | Nov 18 2013, 03:54 PM Post #1605 |
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Lord of Imladris
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All the pack looks very impressive, I should say, of what I've saw ingame and what is shown here all looks awesome, and for sure it has a lot of interesting things in it beyond of the animals itself, actually. For the Raptor Anims thing, I'd suggest the use of the same reconstructed nodes (or the same rig, I don't remember the correct expression ) of Simba's Spinosaurus. IIRC it has an edited version of raptor nodes, and it doesn't have the same pose ingame as other big theropods with raptor anims, actually it looks more like a large theropod would be. But well, it's just a suggestion, I'm pretty sure you receive a lot of them, and you probably already thought on that. ![]() Congratulations for the great job.
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Teeth I guess is your trademark, so I won't be complaining on them. I like the head detail, though









