Welcome Guest [Log In] [Register]





Welcome to The Round Table. We hope you enjoy your visit.


You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free.


Join our community!


If you're already a member please log in to your account to access all of our features:

Username:   Password:
Locked Topic
Walking With Dinosaurs
Topic Started: Jul 9 2013, 03:19 PM (465,298 Views)
OwlParrot
Member Avatar


MrGorsh
Jul 13 2013, 12:34 PM
Guys, do you realize that constantly pestering him to do/show next animal won't affect his own plans? Just let DM do whatever he wants for his own enjoyment isntead of trying to push towards either of the 'remaining' animals from the episode, of which existence I'm fairly sure DM is aware.

Should this really turn into "But what about XYZ?" postfarm? :P

I enjoy Placerias, this one's probably the coolest out of the animals presented so far :)
I didn't mean to pester him I was just saying that I wanted to see the Postosuchus but I don't mind if he doesn't reveal it till later
Offline Profile Goto Top
 
stygimoloch
No Avatar


I have a question, will the coelo have "hop" animations? The hopping coelos on the jp lost world looks really cute when they hop.
Offline Profile Goto Top
 
benjasaurus1
Member Avatar


@stygimoloch there are no coelo's in JP the lost world i think you mean the compsognathus :D
Offline Profile Goto Top
 
HENDRIX
Member Avatar
-retired-

Yes, Peteinosaurus and Postosuchus will be included, and most likely the two live foods as well. I might start the postosuchus later today. Do you guys think the Weinbaum reconstruction is accurate? To me it looks like the hands and feet are way too small, even if it was bipedal...
Offline Profile Goto Top
 
Similis
Member Avatar


Rauisuchian feet weren't particularly large and Postosuchus is a nice example of this.

Posted Image

This is good for proportions, though it's horribly starved.
Offline Profile Goto Top
 
HENDRIX
Member Avatar
-retired-

Yeah that was the ref I was going to use as well. This is the weinbaum reconstruction I was talking about, the foot looks not plausible at all to me:

http://phenomena.nationalgeographic.com/files/2013/02/Postosuchus-reconstruction-weinbaum.jpg
Edited by HENDRIX, Jul 14 2013, 07:06 AM.
Offline Profile Goto Top
 
Bill
Member Avatar
originally, one_piece

a conversation between the experts, and i'm just sitting here feeling like a noob xD
anyway, looking forward to the postosuchus. i wonder which anim would suit it?
Offline Profile Goto Top
 
HENDRIX
Member Avatar
-retired-

Depending on whether I'm going for quadruped or biped, either stegosaurus or velo. I think I'll use stego, and maybe I can edit the running animations so it runs on two legs. Because that seems to be plausible for me, having it walk on all four and run on two legs.
Offline Profile Goto Top
 
davidy12
No Avatar


That'd be awesome, but how would it run on 2 legs didn't we see it on 4 legs in the show?

Edit: Nevermind I just found out that it could walk on 2 legs. (Gotta start reading up on how we interpret dinosaurs from WWD to how we see them today. XD ) I think velo animations will suit it perfectly. Normally (No offense DM I love your raptor animations) when people use raptor animations the head is low to the ground but for the postosuchus it'll work perfectly. :)

Edit2: I agree with Philly this would be very useful for hadrosaurs. :)
Edited by davidy12, Jul 14 2013, 10:22 AM.
Offline Profile Goto Top
 
philly
Member Avatar


In fact the low head bug can be fixed if you rotate the spine ( I think Hendrix even wrote something about that in the bones ). I think Stegosaurus with raptor running would be cool ( and awesome for other animals as well since it could be used with Hadrosaurs well )
Offline Profile Goto Top
 
HENDRIX
Member Avatar
-retired-

philly
Jul 14 2013, 10:21 AM
In fact the low head bug can be fixed if you rotate the spine ( I think Hendrix even wrote something about that in the bones ). I think Stegosaurus with raptor running would be cool ( and awesome for other animals as well since it could be used with Hadrosaurs well )
That's not possible and not what I intended - I would either edit the pelvis node or add a new node before it to rotate it for the running anims. ;)
Offline Profile Goto Top
 
philly
Member Avatar


HENDRIX
Jul 14 2013, 10:53 AM
philly
Jul 14 2013, 10:21 AM
In fact the low head bug can be fixed if you rotate the spine ( I think Hendrix even wrote something about that in the bones ). I think Stegosaurus with raptor running would be cool ( and awesome for other animals as well since it could be used with Hadrosaurs well )
That's not possible and not what I intended - I would either edit the pelvis node or add a new node before it to rotate it for the running anims. ;)
Ah, too bad. But your way also sounds interesting.
Offline Profile Goto Top
 
OwlParrot
Member Avatar


I really like the idea of the raptor animation with Stego animation
Offline Profile Goto Top
 
Posted Image Spinosail
Member Avatar
Once again part of the ZT2 Community.

*Is watching this*
*faints*
Offline Profile Goto Top
 
iguanoraptor123
Member Avatar
Iggy

can not be combined animations of Stegosaurus and Velociraptor?
Offline Profile Goto Top
 
3 users reading this topic (3 Guests and 0 Anonymous)
Go to Next Page
« Previous Topic · User Made Expansions · Next Topic »
Locked Topic