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Walking With Dinosaurs
Topic Started: Jul 9 2013, 03:19 PM (465,136 Views)
Luca9108
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Master of Dinosaurs

Found a bug with the Apatosaurus: the sound doesn't work.
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kepperbob
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- Pure Shardana -

I found a bug with the allosaurus hatchling , basically instead of using the walking animation he use the swimming animation complete with bubbles.

Posted Image
Edited by kepperbob, Jul 25 2015, 09:51 AM.
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Anas Platyrhynchos
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The Quacky Canine

Do you have the updated versions of the previous packs. They were updated with the bug fixed very recently. Maybe it has this bug because you don't have the bug fixed versions of them yet
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Posted Image Oviraptor
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dinoruler65
Jul 25 2015, 08:28 AM
I'm not accusing you don't worry haha, usually viruses can sneak into certain files, don't worry i've swept thourgh a virus checker i'll try redownload ToT see if it will behave :-)
Here's a hint: Don't use Internet Explorer.
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kepperbob
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- Pure Shardana -

Quote:
 
Do you have the updated versions of the previous packs. They were updated with the bug fixed very recently. Maybe it has this bug because you don't have the bug fixed versions of them yet


Yes I do, I've redonwloaded the other pack a couple of days ago.
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Train
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Where do you guys get all this? Am I being blind, because I can't find the link...
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Anas Platyrhynchos
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The Quacky Canine

It's in HENDRIX's signature. Click on "Solo" And you will find all the WWD Pack parts released so far. His Megatherium and a few of his other solo downloads
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HENDRIX
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-retired-

Not sure why the sounds don't work, but I've updated the sauropod models with slightly smaller radii. It appears that the placement-near-zoo-border can't be helped, because the mesh bounding volume may never leave the map. The longer the animal is, the more obvious the problem becomes because both NIFs and BFBs use a sphere for their internal bounding volume, and the radius that includes head and tail exceeds the lateral dimensions of the animal by far. If you compare other animals, the longer and bigger the animal, the further away it goes from the zoo wall, or actually, the edge of the map.

Also, Cymbospondylus!
Edited by HENDRIX, Jul 25 2015, 02:59 PM.
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andrew12
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HENDRIX
Jul 25 2015, 02:57 PM
Not sure why the sounds don't work, but I've updated the sauropod models with slightly smaller radii. It appears that the placement-near-zoo-border can't be helped, because the mesh bounding volume may never leave the map. The longer the animal is, the more obvious the problem becomes because both NIFs and BFBs use a sphere for their internal bounding volume, and the radius that includes head and tail exceeds the lateral dimensions of the animal by far. If you compare other animals, the longer and bigger the animal, the further away it goes from the zoo wall, or actually, the edge of the map.

Also, Cymbospondylus!
thanks for the release!

I am sorry you could not fix them bugs. I still adore this beautiful Apatosaurus (that's actually my favorite of the showcased so far)!
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MonsterHunterGarth
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Switch Axe Gentleman

HENDRIX
Jul 25 2015, 02:57 PM
Not sure why the sounds don't work, but I've updated the sauropod models with slightly smaller radii. It appears that the placement-near-zoo-border can't be helped, because the mesh bounding volume may never leave the map. The longer the animal is, the more obvious the problem becomes because both NIFs and BFBs use a sphere for their internal bounding volume, and the radius that includes head and tail exceeds the lateral dimensions of the animal by far. If you compare other animals, the longer and bigger the animal, the further away it goes from the zoo wall, or actually, the edge of the map.

Also, Cymbospondylus!
If only the sphere could be edited, or only covered the center of mass...

Ahwell. Love the Cymbospondylus.

I only have one problem (not a bug), I can't find room in my park for his tank! DX
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HENDRIX
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-retired-

Sadly the sphere is hard-coded, so I can't just avoid it. If I make it smaller, the model will disappear once it gets close to the screen borders.
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Ulquiorra
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I don't mind the zoo wall glitch, a huge multi-tonne reptile, capable of pushing large trees over, roaming near an everyday standard brick wall sounds like a recipe for disaster to me.
Edited by Ulquiorra, Jul 25 2015, 04:52 PM.
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Titanosaur
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Absolutely love the pack! Apatosaurus and Diplodocus are my absolute faves

Some bugs I've found are..
1. Allosaurus gets stuck biting at the air and in turn rampages.
2. Apato and Diplo don't have sounds. The Allo seems to quiet.
3. Apato and Diplo stimulation need always goes to red even though I've placed everything under their needs. They just don't seem to care about anything else other than fighting and eating

Also do the sauropods have nostrils?
Edited by Titanosaur, Jul 25 2015, 05:13 PM.
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Joe99
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when baby sauropods hatch the game crashes...maybe the game was miniziced when it crashed
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Venatosaurus
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I'm sorry but where exactly is the link to the pack ? I'm lost XD
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