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| Topic Started: Jul 14 2013, 12:46 PM (137,236 Views) | |
| CyborgIguana | Nov 5 2013, 07:45 PM Post #571 |
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The clashing heads theory was disproven years ago. |
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| andrew12 | Nov 5 2013, 07:47 PM Post #572 |
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it's actually a mix between a hump and a sail. it's a fatty sail!
as a matter of fact, it is! @cyborgiguana, wasn't it REproven recently? i heard about something like that... Edited by andrew12, Nov 5 2013, 07:48 PM.
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| Ignacio | Nov 5 2013, 07:54 PM Post #573 |
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Ex Corrupt Staff
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I know That is why i said that under the risk of being destroyed by paleofans. But if i'll have the pachy in my game i want it to be fun to play with, and clashing heads is something awesome ![]() So YAY! Thanks for adding that feature
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| andrew12 | Nov 6 2013, 08:18 AM Post #574 |
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The Cory's distortions are fixed! Now on to the others! |
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| stygimoloch | Nov 6 2013, 10:43 AM Post #575 |
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Im so into the pachy and corytho....the skins are flawless.. |
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| Ignacio | Nov 6 2013, 11:12 AM Post #576 |
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Ex Corrupt Staff
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Those are great news andrew!!! I love that corythosaurus |
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| andrew12 | Nov 6 2013, 06:57 PM Post #577 |
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spinosaurus jaw problem is fixed!!! but the hump still distorts horribly. |
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Nov 6 2013, 09:04 PM Post #578 |
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Perhaps you could rig it to T. rex stalking anims? |
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Nov 6 2013, 09:08 PM Post #579 |
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But arent T Rex animations awful? Unless the stalking ones are somehow decent. I just cant get over the way it walks. It swings its tail way to each side and rocks unsteadily on each foot XD Anyway, great work so far! Edited by Admiral General Aladeen, Nov 6 2013, 09:14 PM.
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| Hammond | Nov 6 2013, 09:17 PM Post #580 |
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Swigity Swag what's in the Bag
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That spinosaurus....it's so beautiful! Pachy and corytho looks great but spinosaurus....I love it.
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| CyborgIguana | Nov 6 2013, 09:47 PM Post #581 |
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No, though the stalking anims are a bit better than the walking anims, they're still not really good enough. The raptor anims should stay. |
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| Iben | Nov 7 2013, 04:25 AM Post #582 |
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There'll be no foot-walking! Just air-flying!
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Besides, only the walking anims would be good then, unless you want an animal with broken legs when it sleeps ![]() As long as you slow down the anims of the raptor, you'll get the best result when you rig it to raptor bones
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| andrew12 | Nov 7 2013, 08:02 AM Post #583 |
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I'll just rig it to slow downed raptor animations. I need to fix the sail. Btw, the pachys distortions are fixed too! We are one big step closer to release of part two! I will almost garuntee the release by the end of the weekend! |
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| Tyranachu | Nov 7 2013, 08:22 AM Post #584 |
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Nerdasaurus
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Stalking animations can't turn, as far as I know. Slowed-down raptor is good enough. |
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| andrew12 | Nov 7 2013, 11:07 AM Post #585 |
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I never planned to. I have discovered that the legs do distort during the scratching animation. I'll need to fix that before release. The Cory's legs are also weirdly shaped. Edited by andrew12, Nov 7 2013, 11:08 AM.
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That is why i said that under the risk of being destroyed by paleofans. But if i'll have the pachy in my game i want it to be fun to play with, and clashing heads is something awesome 






