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| Lazardi's Projects | |
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| Topic Started: Sep 29 2013, 12:01 AM (95,243 Views) | |
| Furka | Dec 6 2014, 09:21 AM Post #406 |
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Thanks a lot for the release ! |
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| Zoohuahua | Dec 6 2014, 10:57 AM Post #407 |
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Thanks a lot for the sivatherium.
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| velociraptor | Dec 6 2014, 02:22 PM Post #408 |
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Thanks a lot for the release!!! |
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| Terrena Laxamentum | Dec 6 2014, 02:26 PM Post #409 |
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There is always something going on...
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Thanks for the release! |
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| Furka | Dec 6 2014, 04:49 PM Post #410 |
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Just tested it ingame, and it's very nice, but it has the unplaceable near zoowalls bug. |
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| Lazardi | Dec 6 2014, 11:06 PM Post #411 |
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Yeah, I know. ATM I didn't knew how to fix it, unless you guys could told me it would be much appreciated.
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| Bill | Dec 6 2014, 11:17 PM Post #412 |
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originally, one_piece
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fixing that bug should be easy, open the blend file of your animal, select the mesh in object mode, press ctrl+A, scale and rotation to obdata. export and nif-code as usual. |
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| davidy12 | Dec 7 2014, 11:14 AM Post #413 |
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Thanks a ton for the release!!!!!! |
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| Timber | Dec 7 2014, 03:16 PM Post #414 |
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Thank you very much for the great animal! |
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| Lazardi | Dec 10 2014, 03:38 AM Post #415 |
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Thank you, Bill! It's already fixed now. Here's the updated link, please re-download! ![]() http://www.mediafire.com/download/m3n2kkg9pgk7s6x/ZZZZZ-African+Sivathere-Lazardi+%281%29.z2f |
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| tylermaster2 | Dec 10 2014, 06:02 PM Post #416 |
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Thanks for fixing it! Now i can make a safari park in no time! |
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| velociraptor | Dec 13 2014, 12:51 PM Post #417 |
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Nice! Great work! |
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| Lazardi | Dec 15 2014, 06:06 AM Post #418 |
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![]() Just a quick photograph I took when testing the green anaconda. It's nearly finished, just needs some minor bugfixing. Hope you like it!
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| dwyqyjt | Dec 15 2014, 06:41 AM Post #419 |
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Tianxing Gibbon
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Wow!I love it very much. |
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| Furka | Dec 15 2014, 06:48 AM Post #420 |
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Wow it looks very cool ! my only crit is that the skin seems too blueish, it should be more yellowish. |
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| 3 users reading this topic (3 Guests and 0 Anonymous) | |
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