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| Bird animation set | |
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| Topic Started: Nov 26 2013, 05:39 PM (30,300 Views) | |
| HENDRIX | Dec 11 2013, 03:39 PM Post #211 |
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Yeah that can be done but will take some time to realize... |
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| Ignacio | Dec 11 2013, 03:42 PM Post #212 |
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Ex Corrupt Staff
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To be honest i don't mind waiting if something like that is possible, the thing is if you want to expend all that time doing it ![]() Is up to you, but i could wait months if we could finally have that behaviour for birds
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| Robbie | Dec 11 2013, 03:43 PM Post #213 |
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●■♥WHY?♥■●
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Either way, I can't wait to see what you come up with. It's also nice too see that you are taking in ideas.
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| milchman | Dec 11 2013, 04:02 PM Post #214 |
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speaking of tragopan, wasnt the tragopan nest coded with a surface like the rock island, so that animals dont actually dock on them? this was at least my only idea of solving the problem of interactions while perching, for example mating... |
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| HENDRIX | Dec 11 2013, 04:45 PM Post #215 |
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Not quite: The tragos have to enter the nest by the TAP but then they lay eggs and these are put on the surface and the babies are there too. You just can't make them enter it by walking because they teleport then.
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| milchman | Dec 11 2013, 04:53 PM Post #216 |
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hmm that means there might be a way in that case, i mean using the same enter TAP would be possible if the female for example enters much earlier and then invites for reproduction. im not sure if the penguins can interact on the rock island, but i think they behave absolutely normal after entering it... Edited by milchman, Dec 11 2013, 04:54 PM.
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| HENDRIX | Dec 11 2013, 06:05 PM Post #217 |
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that's kinda different, as the rock island for the penguins is usually entered without a tap and just by the surface, while the nest is entered only via tap to avoid the teleporting from ground to nest level.
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Dec 13 2013, 07:47 AM Post #218 |
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At ZTABC, you said that the jay is part of EE. Does it mean that raven & hoopoe may use same anims in future? |
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| HENDRIX | Dec 13 2013, 03:35 PM Post #219 |
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Probably not as i can't be bothered to edit them... |
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| zerosvalmont | Jan 10 2014, 07:40 AM Post #220 |
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I just saw this for first time and I almost died, I'm not the biggest fan of small birds, for that we have samuel , but these animations are simply perfect, I have no words to describe the work you are doing, with my limited experience I can attest to how difficult it is to get a natural movement in a model, and that bird just seems real, on the other hand is impressive share progress before the end of the project, few would do that, and show your generosity as designer, thing that has always shown, I can only say THANKS, THANKS, THANKS for your time and effort, you are the best.
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| HENDRIX | Jan 10 2014, 05:19 PM Post #221 |
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thanks mate ![]() So I've just written this for GLM, incase it helps anyone I'll share it with ya:
Edited by HENDRIX, Jan 10 2014, 05:21 PM.
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| HENDRIX | Mar 20 2014, 09:43 AM Post #222 |
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And it's finally ready! Download! |
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| Ignacio | Mar 20 2014, 09:49 AM Post #223 |
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Ex Corrupt Staff
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Thank you Hendrix!! Love the jay and i'm sure this new animation set will be use to create more realistic small birds
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| pokeruto | Mar 20 2014, 09:55 AM Post #224 |
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wow the jay its awesome and the new bird animatios its the best ty hendrix
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| Thom | Mar 20 2014, 10:31 AM Post #225 |
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Master Of Quack Fu
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Thanks for the release DM ! |
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, but these animations are simply perfect, I have no words to describe the work you are doing, with my limited experience I can attest to how difficult it is to get a natural movement in a model, and that bird just seems real, on the other hand is impressive share progress before the end of the project, few would do that, and show your generosity as designer, thing that has always shown, I can only say THANKS, THANKS, THANKS for your time and effort, you are the best.


ty hendrix 
